Hatch Line (HatLin)
Type: Interactive/Batch Application
Fills a user-defined polygon or polygons with hatch lines. Single lines to be hatched may be identifying each one. Alternatively, a batch hatch may be run on a group of layers which results with all the polygons within the specified layers being hatched.
Hatch Line – Lock on
Hatch Line - Lock on
1 Id line
Allows the identification of a line (polygon) to be hatched
2 Hatch layer
Hatches the lines in the layers defined in Set Parameters
7 Set params
The Hatch Line parameters may be edited with this option. See Hatch Line - Parameters below for more information.
Hatch Line – Parameters
The Set Params dialog
Layer, Mode, Graphic pointer, Width, Pen number, Construction, Non graphic pointer, Link, Feature Code
The hatch lines created will inherit these entity parameters.
Workspaces to consider
Defines the workspaces to consider when running Hatch Line in batch mode (button 2 - Hatch layer).
Layers to Search
Defines the layers to search when running Hatch Line in batch mode (button 2 - Hatch layer).
Hatch angle (degrees)
Defines angle for hatch lines. The hatch angle can be modified for each polygon with the "Hatch angle base" (see below).
Hatch angle base
Defines the hatch base angle which defines the hatch angle for each polygon. Options include:
Below is show and example of the "Hatch angle base" with the "Hatch angle" set to zero. The upper left corner to the upper right corner of each line (polygon) is the first side. The "First side" and "Shortest side" yield the same results in the example.
Hatch Angle Base Example
Hatch increment (in|mm)
Defines the distance between hatch lines. This parameter is entered in inches or millimeters at Target Scale
Hatch line mode
Specifies whether hatch lines should be considered multiple lines or a single line with a pen-up command. Setting Hatch Mode to "Single line" reduces the entity count and makes hatch lines easier to delete if needed. Care should be taken, however, because other systems that receive these lines may not be able to create pen-up commands like VrOne.
See Parameters above for definitions for the Local Commands listed.