Vr Mapping

ON-LINE REFERENCE DOCUMENTATION

CARDINAL SYSTEMS, LLC

www.cardinalsystems.net

Insert Orthogonal Corner (InsOrc)

Type: Interactive Application

 

Inserts an orthogonal line which results in a squared polygon based on the first two points read and subsequent polygon corner points. The line may be closed back to the original line segment or left open. Each squared polygon is started by reading two corner points along one side of the polygon. This is normally the longest or most visible side. Subsequent points are read on polygon corners. The polygon must be read in a clockwise or counterclockwise direction from the base line.

 

A Squaring Tolerance may be specified. If the next corner point is within this tolerance the resulting line will be orthogonal to the original line segment. If the next corner point is outside this tolerance then the line point will fall where digitized resulting in an un-squared side. Each corner point my turn 0, 90, 180 or 270 degrees from the previous segment. If a corner point is 0 degrees from the previous line segment then the new line will be a straight line from the previous line.

 

While digitizing, a rubber-banded line will show the direction and location of the next point. If the current cursor position is within the Squaring Tolerance then the line will be shown orthogonal to the first line on the polygon.

 

There are three polygon squaring applications in Vr. See Insert Square Line (InsSqu) and Insert Orthogonal Line (InsOrt) for more information about the other two available polygon squaring applications.

Local Commands

Key-in

Description

Range

LAY=

Layer number

1-10001

MOD=

Mode

1=Line 2=Spline

GRP=

Graphic pointer

1-60

WID=

Line width

0-255

PEN=

Pen number

1-256

CON=

Construction flag

0-1

NGR=

Non graphic pointer

32 bit

LNK=

Link number

32 bit

FC=

Feature code

15 char

DIG=x y z

Digitizes point

X Y Z

FKEY=name

Changes to function key parameters

Function key name

SQUTOL=

Sets the Squaring Tolerance

5 - 40 degrees

Button Assignments

Ins Orthog Cor - Main

Button

Description

1 Dig

corner 1 – Digitize the first corner point of the base line.

corner 2 – Digitize the second corner point of the base line.

corner – Digitize a point on the next polygon corner.

2 Close

Closes the polygon to the first vertex and saves.

3 Backup

Deletes the last point on the current line.

4 End

Ends and saves the current line without closing.

5

 

6

 

7

 

8

 

9

 

* Menu board

Makes selection from Menu Board.

0 Toggle snap

Toggles snapping on / off.

# End

Ends Insert Orthogonal Corner.

 

Point Measurement Sequence

InsOrthogCor_image003

 

Points 1 and 2 define the base line and are read on the corners' longest side in this example. These points establish the azimuth of the squared polygon. Points 3 through 6 are observed on subsequent polygon corners. The polygon may be read in clockwise or counterclockwise direction and corners must be read in sequential order. After point 6 has been read the polygon may be closed.

NOTE: When closing a polygon, the last point observed (point 6 in this case) is adjusted to be orthogonal with the first point observed if it is within the Squaring Tolerance.

Vr Button Presses

InsOrthogCor_image004

 

The observation of the base line and the subsequent polygon corners are made with the Vr button 1. To close the polygon after the final line corner has been observed, Vr button 2 is pressed. Note the last line corner must be observed before Vr button 2 can be pressed. To leave a polygon open, Vr button 4 may be pressed.