Vr Mapping

ON-LINE REFERENCE DOCUMENTATION

CARDINAL SYSTEMS, LLC

www.cardinalsystems.net

Move Vertex (MovVer)

Type: Interactive Application

 

Interactively moves points on a line.

Detailed Description

Move Vertex is point oriented, interactive editor which has the ability quickly identify and move points on a line. This application is specialized for the quick relocation of line points one at a time with a minimum of key presses needed. The movement of the current line point is active when the point is identified or moved to. No other edit capabilities are possible using Move Vertex. For more line editing features please see Edit Line.

 

MoveVertex01

Moving a Line point

Button Assignments

Move Vertex - Id

The Id (Identify) menu allows the identification of a line for editing. The editing of Move Vertex parameters is also available from this menu.

 

MoveVertex02

Edit Vertex - Id (Identify)

1  Identify line

Allows the identification of a line to be edited. When a line is identified the closest line point is locked onto. The interactive movement of the current line point is active once the line is identified.

7 Edit params

The Move Vertex parameters may be edited with this option.  See Move Vertex - Parameters below for more information.

# End

Ends Move Vertex.  Any points that have been move or are in the process of moving will be saved.

 


Move Vertex - Edit

Allows the moving of the current line point

 

MoveVertex03

Move Vertex - Edit

1 Accept line

Saves the current line and the modifications made to the line point locations.

2 Next point

Moves to the next point on the current line. Point movement is active when the point is moved to.

3 Prev point

Moves to the previous point on the current line. Point movement is active when the point is moved to

4 Reset point

Resets the current point to its original location. After the reset, point movement is still active.

0 Toggle snap

Toggles snap on/off. If the snap is accepted then the line is accepted and the application returns to the Id Menu.

# End

Ends Move Vertex.

 


Move Vertex - Parameters

MoveVertex04

Move Vertex - Edit Parameters

Use the Active Z

If this parameter is turned on (checked) then the Active Z will be used when moving points. If this parameter is turned off (unchecked) then the Active Z will be ignored and each point's elevation will not change during the move process.

If the active input device is a 3D device such as a 3D mouse in VrTwo, the active Z is the current elevation and is changed each time a 3D input device is read.

If the active input device is a 2D device such as the system mouse, the Active Z can be changed by the Z key-in and when an entity is locked onto.

 

It is recommended that the Use the Active Z parameter should be turned off when a 2D input device is active and turned on when a 3D input device is active.

During application start, one of the following warning dialogs will be displayed if the Use Active Z parameter setting might conflict with the current input device. The dialog may be used to chance the setting.

 

MoveVertex05

Warning dialog if the input device is 2D and the Use Active Z parameter is turned on

 

 

MoveVertex06

Warning dialog if the input device is 3D and the Use Active Z parameter is turned off

 


Local Commands

Key-in

Description

Range

ACTZ=

Sets the "Use Active Z" parameter

0=No 1=Yes

HELP

Displays this help page

 

Set the Use Active Z parameter (ActZ=)

Sets the Use Active Z parameter. For example, ActZ=0 turns this parameter off and Act=1 turns this parameter on.

Help Page (Help)

Displays this help page.

 


Move Vertex was available in VrOne/VrTwo/VrThree beginning in Vr Mapping version 07.01.12 - January 2022